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Edison Li
ROLE
ENGINE
DATE
Programmer
Unity
March 2023 - May 2023
Gameplay
- Created a customizable weapon class and a swap between weapon mechanic
- Simple Enemy patrol and attack AI
- Enemy Spawner that increase spawn rate based on difficulty
UI/Game State
- Created a game state manager that controls the flow state of the game, including a start, pause, game, and game over state
- Created a timer and health system to change to game over state
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