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Edison Li
ROLE
ENGINE
DATE
Programmer
Unreal Engine 5
December 2023 - December 2023
Flying Controls
- Used UE5 built in enhanced input handlers to handle controls and change character movement enums
- Created 3 custom flight using UE5 custom character movement component
- Flying: Consume stamina in order for the players to fly
- Gliding: Does not consume player stamina and maintain altitude, but player flying speed slowly decreases
- Diving: Does not consume player stamina and performs a dive and increase the player flying speed
Other Mechanics
- Created a stamina bar to limit the player's flight time
- Created variation of hoops that givens player speed boost and points
- Created 3d clouds to give the empty air some decoration
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